init
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#.
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#Parameters and abilities of Simulated's kinetic mechanisms
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[kinetics]
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#.
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#.
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#Fine tune the kinetic stats of individual components
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[kinetics.stressValues.v2]
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#.
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#.
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#[in Stress Units]
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#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
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[kinetics.stressValues.v2.impact]
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rope_winch = 4.0
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auger_shaft = 0.5
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torsion_spring = 16.0
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auger_cog = 0.5
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swivel_bearing = 4.0
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#.
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#[in Stress Units]
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#Configure how much stress a source can accommodate for.
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[kinetics.stressValues.v2.capacity]
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light_blue_portable_engine = 64.0
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yellow_portable_engine = 64.0
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gray_portable_engine = 64.0
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black_portable_engine = 64.0
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red_portable_engine = 64.0
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lime_portable_engine = 64.0
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light_gray_portable_engine = 64.0
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pink_portable_engine = 64.0
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green_portable_engine = 64.0
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cyan_portable_engine = 64.0
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torsion_spring = 8.0
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brown_portable_engine = 64.0
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magenta_portable_engine = 64.0
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purple_portable_engine = 64.0
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steering_wheel = 16.0
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white_portable_engine = 64.0
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blue_portable_engine = 64.0
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orange_portable_engine = 64.0
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#.
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#Settings for sub-level assembly
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[assembly]
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#.
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#.
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#Maximum amount of blocks in a structure assemble-able by Physics Assemblers, Swivel Bearings, or other means.
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# Default: 128000
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# Range: > 1
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maxBlocksMoved = 128000
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#.
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#Maximum range in blocks which honey glue may initially be placed
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# Default: 48
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# Range: > 1
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honeyGlueRange = 48
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#.
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#Maximum range in blocks which merging glue may be placed by items such as slime balls
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# Default: 4.0
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# Range: 0.0 ~ 3.4028234663852886E38
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mergingGlueRange = 4.0
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#.
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#The amount of ticks that disassembly alignment is allowed to take before failing.
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# Default: 20
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# Range: > 5
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maxDisassemblyTicks = 20
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#.
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#The maximum amount of degrees a Simulated Contraption is allowed to be tilted to fully disassemble
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# Default: 4.0
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# Range: 0.0 ~ 3.4028234663852886E38
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disassemblyDegreeTolerance = 4.0
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#.
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#The maximum velocity a Simulated Contraption is allowed to disassemble at in m/s
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# Default: 5.0
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# Range: 0.0 ~ 3.4028234663852886E38
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disassemblyMaxVelocity = 5.0
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#.
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#The maximum angular velocity a Simulated Contraption is allowed to disassemble at in rad/s
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# Default: 1.5707963705062866
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# Range: 0.0 ~ 3.4028234663852886E38
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disassemblyMaxAngularVelocity = 1.5707963705062866
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#.
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#Disallow disassembly of Simulated Contraptions in mid-air, requiring them to be within a few chunk sections of terrain
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disallowMidAirDisassembly = true
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#.
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#Whether only the original Physics Assembler can disassemble the Sub-Level it assembled
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#Disabling allows *ALL* Physics Assemblers to disassemble any Sub-Level
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"Primary Disassembly" = false
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#.
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#Parameters related to the physics of Simulated Contraptions
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[physics]
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#.
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#.
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#The maximum force two magnets will apply towards each other
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# Default: 1000.0
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# Range: 0.0 ~ 3.4028234663852886E38
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redstoneMagnetStrength = 1000.0
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#.
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#The maximum force two docking connectors will apply towards each other
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# Default: 1000.0
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# Range: 0.0 ~ 3.4028234663852886E38
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dockingConnectorStrength = 1000.0
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#.
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#Limit for linear acceleration for a magnet pair
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# Default: 500.0
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# Range: 0.0 ~ 3.4028234663852886E38
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redstoneMagnetLinearAccelerationClamping = 500.0
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#.
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#Limit for angular acceleration for a magnet pair
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# Default: 50.0
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# Range: 0.0 ~ 3.4028234663852886E38
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redstoneMagnetAngularAccelerationClamping = 50.0
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#.
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#Limit for linear acceleration for a docking connector pair
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# Default: 500.0
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# Range: 0.0 ~ 3.4028234663852886E38
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dockingConnectorLinearAccelerationClamping = 500.0
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#.
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#Limit for angular acceleration for a docking connector pair
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# Default: 50.0
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# Range: 0.0 ~ 3.4028234663852886E38
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dockingConnectorAngularAccelerationClamping = 50.0
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#.
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#The stiffness of locked swivel bearing joints
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# Default: 1600.0
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# Range: 0.0 ~ 3.4028234663852886E38
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swivel_stiffness = 1600.0
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#.
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#The friction / damping of unlocked swivel bearing joints
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# Default: 0.30000001192092896
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# Range: 0.0 ~ 3.4028234663852886E38
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swivel_friction = 0.30000001192092896
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#.
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#The damping of locked swivel bearing joints
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# Default: 40.0
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# Range: 0.0 ~ 3.4028234663852886E38
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swivel_damping = 40.0
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#.
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#The angle tolerance in degrees for docking connectors to link
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# Default: 20.0
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# Range: 0.0 ~ 365.0
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docking_connector_angle = 20.0
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#.
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#The distance tolerance in blocks for docking connectors to link
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# Default: 0.5
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# Range: 0.0 ~ 4.0
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docking_connector_distance = 0.5
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#.
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#The maximum force handles are allowed to apply to the contraption they are attached to
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# Default: 120.0
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# Range: 0.0 ~ 3.4028234663852886E38
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handleMaxForce = 120.0
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#.
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#The linear stiffness of the joint motors used to hold sub-levels by the Creative Physics Staff
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# Default: 2650.0
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# Range: 0.0 ~ 3.4028234663852886E38
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physics_staff_linear_stiffness = 2650.0
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#.
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#The linear damping of the joint motors used to hold sub-levels by the Creative Physics Staff
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# Default: 125.0
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# Range: 0.0 ~ 3.4028234663852886E38
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physics_staff_linear_damping = 125.0
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#.
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#The angular stiffness of the joint motors used to hold sub-levels by the Creative Physics Staff
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# Default: 10000.0
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# Range: 0.0 ~ 3.4028234663852886E38
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physics_staff_angular_stiffness = 10000.0
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#.
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#The angular damping of the joint motors used to hold sub-levels by the Creative Physics Staff
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# Default: 850.0
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# Range: 0.0 ~ 3.4028234663852886E38
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physics_staff_angular_damping = 850.0
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#.
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#Parameters and abilities of Simulated Blocks
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[blocks]
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#.
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#.
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#Maximum range for the Optical Sensor
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# Default: 15
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# Range: > 0
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optical_sensor_max_range = 15
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#.
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#Maximum range for the Laser Pointer
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# Default: 100
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# Range: > 0
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laser_pointer_max_range = 100
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#.
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#Maximum range for rope connections
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# Default: 40.0
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# Range: 0.0 ~ 1000.0
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max_rope_range = 40.0
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#.
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#Maximum percent the rope mounted on a Rope Winch is allowed to stretch before not accepting input
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# Default: 25.0
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# Range: 0.0 ~ 100.0
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max_rope_winch_stretch_allowed = 25.0
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#.
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#Steepest angle at which a rope can be grabbed onto using a wrench in degrees
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# Default: 85.0
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# Range: 0.0 ~ 90.0
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max_rope_zipline_angle = 85.0
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#.
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#The maximum RPM a Swivel Bearing is allowed to rotate at
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# Default: 96.0
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# Range: 0.0 ~ 256.0
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max_swivel_bearing_speed = 96.0
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#.
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#Equipment and gadgets added by Simulated
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[equipment]
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#.
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#.
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#Amount of free Plunger Launcher shots provided by one filled Backtank. Set to 0 makes Plunger Launchers unbreakable
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# Default: 100
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# Range: > 0
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maxPlungerLauncherShots = 100
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#.
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#The max range that launched plungers can be from each other
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# Default: 64
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# Range: > 0
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maxPlungerLauncherRange = 64
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